idTech4A++
* Fix rendering on Mali GPU in DOOM 3-BFG.
* Fix rendering on Mali GPU in The Dark Mod.
* Fix stencil shadow with `cg_shadows` = 2 in Wolfenstein: Enemy Territory.
* Support choose a mod directory in GZDOOM.
* Add some new features options on launcher in Wolfenstein: Enemy Territory, RealRTCW, DOOM3-BFG, Quake 2, GZDOOM, The Dark Mod.
* Add use high precision float on GLSL shaders(cvar `harm_r_useHighPrecision`) in DOOM 3/Quake 4/Prey.
* Add
Support DOOM III/Quake 4/Prey(2006)/DOOM3 BFG/Quake 1/Quake 2/Quake 3/Return to Castle Wolfenstein/The Dark Mod/GZDOOM/Wolfenstein: Enemy Territory/RealRTCW
1. Putting your PC game data(external folder) to launcher setting `Game working directory`(default `/sdcard/diii4a`).
2. Click left icon or right game name text of launcher status bar for choosing game, and select game mod in tab `GENERAL`'s `Game`.
3. Finally `START GAME`.
Feature:
multi-threading renderer
png/dds texture image, jpeg/png/bmp format of screenshot
obj/dae format static model
pure soft shadow with shadow-mapping
OpenGLES2.0/OpenGLES3.0
OpenAL(soft) and EFX Reverb
Phong/Blinn-phong/PBR/no-lighting rendering
translucent/soft stencil shadow
Standalone game directory:
Because more support games, it cause all game mods data directory put on a shared folder, them maybe have same name, and diffcult to view/manage. So application default enable `Standalone game directory` since version 1.1.0harmattan57, and you can also disable it on launcher settings.
If enable `Standalone game directory`, game data directory should put on `Standalone game directory` itself(e.g.).
Games of `Standalone game directory` and folder name:
DOOM III: doom3/
Quake 4: quake4/
Prey(2006): prey/
Quake I: quake1/
Quake II: quake2/
Quake III: quake3/
Return to Castle Wolfenstein: rtcw/
DOOM 3 BFG: doom3bfg/
Wolfenstein - Enemy Territory: etw/
RealRTCW: realrtcw/
Games of always force `Standalone game directory`:
The Dark Mod: darkmod/
GZDOOM: gzdoom/
Folder name of games/mods:
DOOM III: base/
DOOM3 - Resurrection of Evil: d3xp/
DOOM3 - The lost mission: d3le/
Classic DOOM3: cdoom/
Rivensin: rivensin/
Hardcorps: hardcorps/
Stupid Angry Bot(a7x): sabot/
Overthinked DooM^3: overthinked/
Fragging Free: fraggingfree/
HeXen - Edge of Chaos: hexeneoc/
LibreCoop: librecoop/
LibreCoop - D3XP: librecoopxp/
Perfected Doom 3: perfected/
Perfected Doom 3 - RoE: perfected_roe/
Quake IV: q4base/
Hardqore: hardqore
Prey(2006): preybase/
Quake I: darkplaces/id1/
Quake II: baseq2/
Quake III Arena: baseq3/
Quake III Team Arena: missionpack/
Return to Castle Wolfenstein: main/
The Dark Mod: darkmod/
DOOM 3 BFG: base/
GZDOOM: gzdoom/
Wolfenstein - Enemy Territory: etmain/
RealRTCW: Main/
- Author: Karin
- License: GNU General Public License v3.0 only
- Issue Tracker
- Source Code
- Changelog
- Build Metadata
Versions
Although APK downloads are available below to give you the choice, you should be aware that by installing that way you will not receive update notifications and it's a less secure way to download. We recommend that you install the F-Droid client and use that.
Download F-Droid-
arm64-v8a
armeabi-v7a
This version requires Android 4.4 or newer.
It is built by F-Droid and guaranteed to correspond to this source tarball.
Download APK 179 MiB PGP Signature | Build Log
-
arm64-v8a
armeabi-v7a
This version requires Android 4.4 or newer.
It is built by F-Droid and guaranteed to correspond to this source tarball.
Download APK 173 MiB PGP Signature | Build Log
-
arm64-v8a
armeabi-v7a
This version requires Android 4.4 or newer.
It is built by F-Droid and guaranteed to correspond to this source tarball.
Download APK 167 MiB PGP Signature | Build Log